Back in 2008, when Mark Coker launched Smashwords as a self-publishing platform for independent authors of ebooks, he knew that self-publishing “was widely seen as the option as last resort for failed authors.”
That was then.
When I caught up with him by phone yesterday, Coker stated, “I think that self-publishing is actually becoming the option of first resort for authors now.”
Everywhere you look these days, people are playing games on their mobile devices. Business travelers at the airport, kids on the bus, restaurant patrons waiting for meals –– they all seem to be gaming in 5-10 minute spurts.
Meanwhile, as is the case with all types of original content, creating all those cool (free) games is an expensive proposition, so the same problem plaguing all types of digital media hangs over the gaming industry –– how to pay for it all?
Brian Wong thinks he may have found an answer. The 19-year-old founder of the advertising startup Kiip (pronounced Keep), unveiled his unique approach earlier this week.
It can be summarized in Kiip's tagline: "Real Rewards for virtual achievements."